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AI Insights · Timothy · July 2024

Top 5 Cartoon Fantasy Games in Chile Q2 2024

In Q2 2024, the top 5 cartoon fantasy games in Chile showcased varied performance metrics across downloads, revenue, and weekly active users. Detailed insights are derived from Sensor Tower data.

Top 5 Cartoon Fantasy Games in Chile Q2 2024

In Q2 2024, the top 5 cartoon fantasy games in Chile exhibited diverse trends in downloads, revenue, and weekly active users, according to data from Sensor Tower. Here’s a closer look at the performance of each app on a unified platform:

Candy Crush Saga saw a fluctuating revenue trend, starting the quarter with $72K and dipping to $52K by the end of April. However, revenue rebounded in May, peaking at $72K in mid-June before settling at $62K by the end of the quarter. Downloads followed a similar pattern, starting at 8K, peaking at 11K in the final week of June. Weekly active users remained relatively stable, averaging around 172K, with a minor dip to 165K in early June and recovering to 176K by quarter's end.

Pokémon GO experienced an overall upward trend in revenue, starting at $20K in early April and peaking at $23K in the last week of June. Downloads were highest at 10K in mid-May, with some fluctuations, ending the quarter at 7.5K. Weekly active users showed a consistent increase, beginning at 763K and reaching 781K by mid-June, before slightly decreasing to 765K at the quarter's close.

Candy Crush Soda Saga had a steady revenue stream, starting at $13K and fluctuating modestly throughout the quarter, finishing at $12K. Downloads saw a decline, starting at 3K in early April and dropping to 1.5K by the end of June. Weekly active users followed a similar downward trend, beginning at 85K and ending the quarter at 70K.

Toon Blast showed a mixed performance. Revenue started at $11K, dipped to $7.5K in mid-April, then recovered to $12K by mid-June, ending at $10K. Downloads saw significant growth, starting at 563 and peaking at 1.8K in the last week of June. Weekly active users remained fairly stable, averaging around 16K, with a slight increase to 17.5K by the end of the quarter.

Match Masters ‎- PvP Match 3 maintained a steady revenue pattern, beginning at $10K, dipping to $7.3K mid-April, and closing the quarter at $10K. Downloads remained relatively stable, starting at 583 and peaking at 877 in mid-June. Weekly active users showed a slight decline, starting at 20K and gradually decreasing to 18K by the end of June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024